Catching the Ptolus bug
I don't really pay all that much attention to new d20 gaming product releases other than official D&D products from WOTC and those that are sold through RPGNow and DriveThruRPG, so I didn't know too much about Monte Cook's Ptolus campaign setting when the coupon e-mails for the Ptolus Deluxe City Map and the miniatures-scale map of the Ghostly Minstrel (a tavern) arrived in my inbox. However, I almost always buy the newest releases in SkeletonKey Games's miniatures-scale fantasy lines, so I took a chance on these. In a way, I wish I hadn't ... because I'm starting to get inordinately interested in Ptolus, which is a very expensive product.
Miniatures-scale Ptlous Adventure Maps of prominent locations with Ptolus are also planned by SkeletonKey Games, and the first release was the Ghostly Minstrel, a tavern in the city. Unlike SKG's e-Adventure Tiles, the Ptolus tiles are not modular; they must be assembled a certain way to create a unique location, but the cobblestones match the cobblestones in e-Adventure Tiles products, so some degree of mixing and matching is possible. Each of the three floors of the tavern is composed of eight tiles. As always with SkeletonKey miniatures-scale tile products, the artwork is excellent. The layout of the Ghostly Minstrel itself is logical, and there is plenty of storage—but a distinct lack of a privy.
These two SKG products got me interested in learning more about Ptolus, so I also picked up Silven Trumpeter vol. 4 no. 1, which includes two special Ptolus features. One of these is an interview with Monte Cook, designer of Ptolus. The interview isn't quite as revealing as I might have liked—the focus seemed to be as much on the design process as on the product's content—but I was quite intrigued by this exchange:Silven: The holy symbol of the Church of Lothian, the ankh crucifix, appears in the very logo of Ptolus. This implies that this particular religion is absolutely integral to the setting and the city itself. How true is this? Or is the inclusion of that particular symbol in the logo simply a bit of flavor?Given my own attempts to craft a predominantly monotheistic campaign setting, I'm very interested in what Monte has done to pull this off.
Monte: Well, it’s both, really. The Church of Lothian is the “official” religion of the Empire of which Ptolus is a part. It’s a very Roman Catholic-like church and it’s as monotheistic a religion as one could probably realistically expect in a d20 setting that clings hard to the core rules. A little over half of the city’s population are Lothianites. But then, in addition to the worship of Lothian, Ptolus has hundreds of other religions—the rest of the city’s worshippers revere a whole plethora of different gods. The cool thing about this is that it means that if the DM (or the players, or both) want to have a more real world Medieval Europe flavor to the game, the game can focus on Lothian—a large, basically monotheistic-style church with real political power and influence. Or, if they want a more traditional core rules experience, which usually involves a whole bunch of different gods, they can have that too.
The second Silven Trumpeter special feature on Ptolus is a two-page insert that corresponds to pp. 188-189 of the Ptolus book itself. This excerpt is part of Chapter 9: Guildsman District, and these particular pages detail three locations: Longdraught Brewery, Mason's Guildhall, and The Midden Heaps. Each location includes a map key, economic information, and a text description whose length varies from entry to entry. This is fairly typical urban gazetteer stuff, perhaps, but the quality of these three entries is rather hight. Page 189 includes a detail map of the Midden Heaps. An exceptionally nice feature—which according to the Silven Trumpeter interview with Monte, is typical of the whole product—is the appearance on each page of a sidebar with notes and cross-references.
Impressed with the Silven Trumpeter insert and interview, I decided to visit Monte's web site to learn more about Ptolus. I downloaded the three-page preview from Chapter 6: Organizations. If this preview and the Silven Trumpeter insert are any indication of the richness of the overall Ptolus book, then this is going to be one amazing product.
And it had better be. The price tag for pre-orders (which garners you a bonus CD and free adventure module) is a whopping $119. Apparently, Malhavoc Press was offering a kind of installment plan if you pre-ordered far enough in advance, but I failed to do this. I am tremendously impressed with this product, but not yet convinced that I want to pay $119 for a city book. But considering that this single city can be the setting for a complete campaign, and that I hope to continue playing for years to come, I may well be persuaded to save up for it.
Filed in: Dungeons & Dragons, D&D, Ptolus, Monte Cook, Malhavoc Press, SkeletonKey Games




